rock_i.prefab (2933B)
1 %YAML 1.1 2 %TAG !u! tag:unity3d.com,2011: 3 --- !u!1 &196428 4 GameObject: 5 m_ObjectHideFlags: 0 6 m_CorrespondingSourceObject: {fileID: 0} 7 m_PrefabInternal: {fileID: 100100000} 8 serializedVersion: 6 9 m_Component: 10 - component: {fileID: 449506} 11 - component: {fileID: 3306150} 12 - component: {fileID: 2367824} 13 - component: {fileID: 6570428} 14 m_Layer: 0 15 m_Name: rock_i 16 m_TagString: Untagged 17 m_Icon: {fileID: 0} 18 m_NavMeshLayer: 0 19 m_StaticEditorFlags: 4294967295 20 m_IsActive: 1 21 --- !u!4 &449506 22 Transform: 23 m_ObjectHideFlags: 1 24 m_CorrespondingSourceObject: {fileID: 0} 25 m_PrefabInternal: {fileID: 100100000} 26 m_GameObject: {fileID: 196428} 27 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 28 m_LocalPosition: {x: 0, y: 0, z: 0} 29 m_LocalScale: {x: 1, y: 1, z: 1} 30 m_Children: [] 31 m_Father: {fileID: 0} 32 m_RootOrder: 0 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 34 --- !u!23 &2367824 35 MeshRenderer: 36 m_ObjectHideFlags: 1 37 m_CorrespondingSourceObject: {fileID: 0} 38 m_PrefabInternal: {fileID: 100100000} 39 m_GameObject: {fileID: 196428} 40 m_Enabled: 1 41 m_CastShadows: 1 42 m_ReceiveShadows: 1 43 m_DynamicOccludee: 1 44 m_MotionVectors: 1 45 m_LightProbeUsage: 1 46 m_ReflectionProbeUsage: 1 47 m_RenderingLayerMask: 4294967295 48 m_Materials: 49 - {fileID: 2100000, guid: 76a6016f10bc74842bb69b1a1a32753e, type: 2} 50 m_StaticBatchInfo: 51 firstSubMesh: 0 52 subMeshCount: 0 53 m_StaticBatchRoot: {fileID: 0} 54 m_ProbeAnchor: {fileID: 0} 55 m_LightProbeVolumeOverride: {fileID: 0} 56 m_ScaleInLightmap: 1 57 m_PreserveUVs: 0 58 m_IgnoreNormalsForChartDetection: 0 59 m_ImportantGI: 0 60 m_StitchLightmapSeams: 0 61 m_SelectedEditorRenderState: 3 62 m_MinimumChartSize: 4 63 m_AutoUVMaxDistance: 0.5 64 m_AutoUVMaxAngle: 89 65 m_LightmapParameters: {fileID: 0} 66 m_SortingLayerID: 0 67 m_SortingLayer: 0 68 m_SortingOrder: 0 69 --- !u!33 &3306150 70 MeshFilter: 71 m_ObjectHideFlags: 1 72 m_CorrespondingSourceObject: {fileID: 0} 73 m_PrefabInternal: {fileID: 100100000} 74 m_GameObject: {fileID: 196428} 75 m_Mesh: {fileID: 4300000, guid: 6ad2835734317d446b4fdcf875dbd656, type: 3} 76 --- !u!65 &6570428 77 BoxCollider: 78 m_ObjectHideFlags: 1 79 m_CorrespondingSourceObject: {fileID: 0} 80 m_PrefabInternal: {fileID: 100100000} 81 m_GameObject: {fileID: 196428} 82 m_Material: {fileID: 0} 83 m_IsTrigger: 0 84 m_Enabled: 1 85 serializedVersion: 2 86 m_Size: {x: 0.90391994, y: 2.240516, z: 1.05618} 87 m_Center: {x: 0.011047006, y: 0.9202579, z: 0.002620995} 88 --- !u!1001 &100100000 89 Prefab: 90 m_ObjectHideFlags: 1 91 serializedVersion: 2 92 m_Modification: 93 m_TransformParent: {fileID: 0} 94 m_Modifications: 95 - target: {fileID: 0} 96 propertyPath: m_LocalPosition.z 97 value: 0 98 objectReference: {fileID: 0} 99 - target: {fileID: 0} 100 propertyPath: m_StaticEditorFlags 101 value: 4294967295 102 objectReference: {fileID: 0} 103 m_RemovedComponents: [] 104 m_SourcePrefab: {fileID: 0} 105 m_RootGameObject: {fileID: 196428} 106 m_IsPrefabAsset: 1