SelectOnAwake.cs (476B)
1 using System.Collections; 2 using System.Collections.Generic; 3 using UnityEngine; 4 using UnityEngine.EventSystems; 5 6 public class SelectOnAwake : MonoBehaviour 7 { 8 public EventSystem events; 9 private void OnEnable() 10 { 11 events.SetSelectedGameObject(gameObject); 12 //(StandaloneInputModule)events.currentInputModule 13 StandaloneInputModule yourmom=(StandaloneInputModule)events.currentInputModule; 14 yourmom.submitButton = "GlobalStart"; 15 } 16 }