slimecing

a fighting game featuring slimes and swords
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ReadyScript.cs (503B)


      1 using System.Collections;
      2 using System.Collections.Generic;
      3 using UnityEngine;
      4 using UnityEngine.SceneManagement;
      5 
      6 public class ReadyScript : MonoBehaviour
      7 {
      8     public int stage;
      9     public GameObject stageSelect;
     10 
     11     public void loadScene()
     12     {
     13         if (PlayerPrefs.HasKey("health"))
     14             PublicStatHandler.GetInstance().health = PlayerPrefs.GetInt("health");
     15         SceneManager.LoadScene(stage);
     16     }
     17 
     18     public void stageOff()
     19     {
     20         stageSelect.SetActive(false);
     21     }
     22 }