slimecing

a fighting game featuring slimes and swords
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OrbitalInputChangerSwitch.cs (434B)


      1 using Slimecing.SOEventSystem.Events;
      2 using UnityEngine;
      3 
      4 namespace Slimecing.TestScripts
      5 {
      6     public class OrbitalInputChangerSwitch : MonoBehaviour
      7     {
      8         [SerializeField] private GameObjectEvent onCollisionEvent;
      9 
     10         private void OnCollisionEnter(Collision other)
     11         {
     12             if (other.ColIsPlayer())
     13             {
     14                 onCollisionEvent.Raise(other.gameObject);
     15             }
     16         }
     17     }
     18 }