CheckPlayerCollisionExtensionMethod.cs (325B)
1 using Slimecing.Characters; 2 using UnityEngine; 3 4 namespace Slimecing.TestScripts 5 { 6 public static class CheckPlayerCollisionExtensionMethod 7 { 8 public static bool ColIsPlayer(this Collision col) 9 { 10 return col.gameObject.GetComponent<CharacterMovementController>() != null; 11 } 12 } 13 }