slimecing

a fighting game featuring slimes and swords
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DropLogic.cs (284B)


      1 using UnityEngine;
      2 
      3 namespace Slimecing.Swords.DropBehaviour
      4 {
      5     public abstract class DropLogic : MonoBehaviour
      6     {
      7         [SerializeField] private LayerMask dropLayer;
      8 
      9         public virtual void Drop()
     10         {
     11             gameObject.layer = dropLayer;
     12         }
     13     }
     14 }