ParticlePlayer.cs (282B)
1 using UnityEngine; 2 3 namespace Slimecing.Particles { 4 public class ParticlePlayer : MonoBehaviour 5 { 6 [SerializeField] private ParticleSystem particleToBePlayed; 7 8 public void PlayParticles() 9 { 10 particleToBePlayed?.Play(); 11 } 12 } 13 }