slimecing

a fighting game featuring slimes and swords
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Rotatable.cs (509B)


      1 using Slimecing.SimpleComponents.Movement.Rotatable_Types;
      2 using UnityEngine;
      3 
      4 namespace Slimecing.SimpleComponents.Movement
      5 {
      6     public class Rotatable : MonoBehaviour
      7     {
      8 
      9         [SerializeField] private RotatableLogic rotatableLogic;
     10 
     11         public void RotateToVector(Transform objectTransform, Vector3 desiredLookAt, float deltaTime)
     12         {
     13             if (rotatableLogic == null) return;
     14             rotatableLogic.RotateToVector(objectTransform, desiredLookAt, deltaTime);
     15         }
     16     }
     17 }