slimecing

a fighting game featuring slimes and swords
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VoidEvent.cs (320B)


      1 using Slimecing.Events;
      2 using UnityEngine;
      3 
      4 namespace Slimecing.SOEventSystem.Events
      5 {
      6     [CreateAssetMenu (fileName = "New Void Event", menuName = "Game Events/Void Event")]
      7     public class VoidEvent : BaseGameEvent<Void>
      8     {
      9         public void Raise()
     10         {
     11             Raise(new Void());
     12         }
     13     }
     14 }