TriggerEvent.cs (246B)
1 using Slimecing.Events; 2 using UnityEngine; 3 4 namespace Slimecing.SOEventSystem.Events 5 { 6 [CreateAssetMenu (fileName = "New Trigger Event", menuName = "Game Events/Trigger Event")] 7 public class TriggerEvent : BaseGameEvent<Collider> { } 8 }