slimecing

a fighting game featuring slimes and swords
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GameObjectEvent.cs (255B)


      1 using Slimecing.Events;
      2 using UnityEngine;
      3 
      4 namespace Slimecing.SOEventSystem.Events
      5 {
      6     [CreateAssetMenu (fileName = "New GameObject Event", menuName = "Game Events/GameObject Event")]
      7     public class GameObjectEvent : BaseGameEvent<GameObject>{}
      8 }