slimecing

a fighting game featuring slimes and swords
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Sound.cs (275B)


      1 using UnityEngine;
      2 
      3 [System.Serializable]
      4 public class Sound
      5 {
      6     public string name; 
      7     public AudioClip clip; 
      8     [Range(0f, 1f)] public float volume;
      9     [Range(.1f, 3f)] public float pitch;
     10     public bool loop;
     11 
     12     [HideInInspector] public AudioSource source;
     13 }