HitPercentageHolder.cs (423B)
1 using System.Collections; 2 using System.Collections.Generic; 3 using UnityEngine; 4 5 public class HitPercentageHolder : MonoBehaviour { 6 7 [Header("These are percentages!")] 8 [Header("They will be added on to the force that corrosponds to their name!")] 9 public float normalBlockPercentage; 10 public float punishBlockPercentage; 11 public float normalBodyHitPercentage; 12 public float thrustBodyHitPercentage; 13 }