slimecing

a fighting game featuring slimes and swords
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HitPercentageHolder.cs (423B)


      1 using System.Collections;
      2 using System.Collections.Generic;
      3 using UnityEngine;
      4 
      5 public class HitPercentageHolder : MonoBehaviour {
      6 
      7     [Header("These are percentages!")]
      8     [Header("They will be added on to the force that corrosponds to their name!")]
      9     public float normalBlockPercentage;
     10     public float punishBlockPercentage;
     11     public float normalBodyHitPercentage;
     12     public float thrustBodyHitPercentage;
     13 }