slimecing

a fighting game featuring slimes and swords
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EmptyMovingPlatform.cs (453B)


      1 using UnityEngine;
      2 
      3 namespace Slimecing.Environment.Moving.MovingPlatformLogic
      4 {
      5     public class EmptyMovingPlatform : MovingController
      6     {
      7         public override void TickMover(out Vector3 targetPosition, out Quaternion targetRotation, float deltaTime)
      8         {
      9             var moverTransform = transform;
     10             targetPosition = mover.moverRigidbody.position;
     11             targetRotation = mover.moverRigidbody.rotation;
     12         }
     13     }
     14 }