slimecing

a fighting game featuring slimes and swords
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SlopeCharacter.cs (492B)


      1 using System;
      2 using UnityEngine;
      3 
      4 namespace Slimecing.Characters
      5 {
      6    [RequireComponent(typeof(CharacterMovementController))]
      7    public class SlopeCharacter : MonoBehaviour
      8    {
      9       [SerializeField] private float maxGroundAngle;
     10 
     11       private float groundAngle;
     12       private RaycastHit hitInfo;
     13 
     14       private void Update()
     15       {
     16          CalculateGroundAngle();
     17       }
     18 
     19       private void CalculateGroundAngle()
     20       {
     21          throw new NotImplementedException();
     22       }
     23    }
     24 }