slimecing

a fighting game featuring slimes and swords
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VoidAbility.cs (430B)


      1 using Slimecing.Characters;
      2 using UnityEngine;
      3 
      4 namespace Slimecing.Abilities.UseAbilities
      5 {
      6     public class VoidAbility : Ability
      7     {
      8         public override void Initialize(AbilityUser aUser)
      9         {
     10             base.Initialize(aUser);
     11             abilityName = "Void Ability";
     12             Debug.LogWarning(aUser.name + " added a void ability");
     13         }
     14         public override void Use(AbilityUser aUser) { }
     15     }
     16 }