VoidAbility.cs (430B)
1 using Slimecing.Characters; 2 using UnityEngine; 3 4 namespace Slimecing.Abilities.UseAbilities 5 { 6 public class VoidAbility : Ability 7 { 8 public override void Initialize(AbilityUser aUser) 9 { 10 base.Initialize(aUser); 11 abilityName = "Void Ability"; 12 Debug.LogWarning(aUser.name + " added a void ability"); 13 } 14 public override void Use(AbilityUser aUser) { } 15 } 16 }