slimecing

a fighting game featuring slimes and swords
Log | Files | Refs | README

SantaHat.prefab (10098B)


      1 %YAML 1.1
      2 %TAG !u! tag:unity3d.com,2011:
      3 --- !u!1 &2835424258628936093
      4 GameObject:
      5   m_ObjectHideFlags: 0
      6   m_CorrespondingSourceObject: {fileID: 0}
      7   m_PrefabInstance: {fileID: 0}
      8   m_PrefabAsset: {fileID: 0}
      9   serializedVersion: 6
     10   m_Component:
     11   - component: {fileID: 2831240347348241993}
     12   - component: {fileID: 2795928092293076693}
     13   - component: {fileID: 2863521939614626809}
     14   - component: {fileID: 2854108840264104087}
     15   m_Layer: 16
     16   m_Name: SantaHat
     17   m_TagString: Untagged
     18   m_Icon: {fileID: 0}
     19   m_NavMeshLayer: 0
     20   m_StaticEditorFlags: 0
     21   m_IsActive: 1
     22 --- !u!4 &2831240347348241993
     23 Transform:
     24   m_ObjectHideFlags: 0
     25   m_CorrespondingSourceObject: {fileID: 0}
     26   m_PrefabInstance: {fileID: 0}
     27   m_PrefabAsset: {fileID: 0}
     28   m_GameObject: {fileID: 2835424258628936093}
     29   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
     30   m_LocalPosition: {x: 0, y: 0, z: 0}
     31   m_LocalScale: {x: 1, y: 1, z: 1}
     32   m_Children:
     33   - {fileID: 5349802621917440133}
     34   m_Father: {fileID: 0}
     35   m_RootOrder: 0
     36   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
     37 --- !u!114 &2795928092293076693
     38 MonoBehaviour:
     39   m_ObjectHideFlags: 0
     40   m_CorrespondingSourceObject: {fileID: 0}
     41   m_PrefabInstance: {fileID: 0}
     42   m_PrefabAsset: {fileID: 0}
     43   m_GameObject: {fileID: 2835424258628936093}
     44   m_Enabled: 1
     45   m_EditorHideFlags: 0
     46   m_Script: {fileID: 11500000, guid: 24cb7e03fdf6dc744bb0374861045915, type: 3}
     47   m_Name: 
     48   m_EditorClassIdentifier: 
     49   Owner: {fileID: 0}
     50 --- !u!65 &2863521939614626809
     51 BoxCollider:
     52   m_ObjectHideFlags: 0
     53   m_CorrespondingSourceObject: {fileID: 0}
     54   m_PrefabInstance: {fileID: 0}
     55   m_PrefabAsset: {fileID: 0}
     56   m_GameObject: {fileID: 2835424258628936093}
     57   m_Material: {fileID: 0}
     58   m_IsTrigger: 0
     59   m_Enabled: 1
     60   serializedVersion: 2
     61   m_Size: {x: 1, y: 1, z: 1}
     62   m_Center: {x: 0, y: -2, z: -0.024878481}
     63 --- !u!54 &2854108840264104087
     64 Rigidbody:
     65   m_ObjectHideFlags: 0
     66   m_CorrespondingSourceObject: {fileID: 0}
     67   m_PrefabInstance: {fileID: 0}
     68   m_PrefabAsset: {fileID: 0}
     69   m_GameObject: {fileID: 2835424258628936093}
     70   serializedVersion: 2
     71   m_Mass: 1
     72   m_Drag: 0
     73   m_AngularDrag: 0.05
     74   m_UseGravity: 1
     75   m_IsKinematic: 0
     76   m_Interpolate: 0
     77   m_Constraints: 80
     78   m_CollisionDetection: 0
     79 --- !u!1 &5349802621916951713
     80 GameObject:
     81   m_ObjectHideFlags: 0
     82   m_CorrespondingSourceObject: {fileID: 0}
     83   m_PrefabInstance: {fileID: 0}
     84   m_PrefabAsset: {fileID: 0}
     85   serializedVersion: 6
     86   m_Component:
     87   - component: {fileID: 5349802621917440129}
     88   - component: {fileID: 5349802621918242977}
     89   - component: {fileID: 5349802621919210081}
     90   m_Layer: 0
     91   m_Name: End
     92   m_TagString: Untagged
     93   m_Icon: {fileID: 0}
     94   m_NavMeshLayer: 0
     95   m_StaticEditorFlags: 0
     96   m_IsActive: 1
     97 --- !u!4 &5349802621917440129
     98 Transform:
     99   m_ObjectHideFlags: 0
    100   m_CorrespondingSourceObject: {fileID: 0}
    101   m_PrefabInstance: {fileID: 0}
    102   m_PrefabAsset: {fileID: 0}
    103   m_GameObject: {fileID: 5349802621916951713}
    104   m_LocalRotation: {x: -0.70579183, y: -0.04310387, z: 0.043103863, w: 0.70579183}
    105   m_LocalPosition: {x: 1.0120417, y: -1.1649916, z: 7.293049}
    106   m_LocalScale: {x: 3.100392, y: 3.1003911, z: 0.23659451}
    107   m_Children: []
    108   m_Father: {fileID: 5349802621917440133}
    109   m_RootOrder: 1
    110   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
    111 --- !u!33 &5349802621918242977
    112 MeshFilter:
    113   m_ObjectHideFlags: 0
    114   m_CorrespondingSourceObject: {fileID: 0}
    115   m_PrefabInstance: {fileID: 0}
    116   m_PrefabAsset: {fileID: 0}
    117   m_GameObject: {fileID: 5349802621916951713}
    118   m_Mesh: {fileID: 4300002, guid: 4e952a71ce8ef1448af94c017d40af62, type: 3}
    119 --- !u!23 &5349802621919210081
    120 MeshRenderer:
    121   m_ObjectHideFlags: 0
    122   m_CorrespondingSourceObject: {fileID: 0}
    123   m_PrefabInstance: {fileID: 0}
    124   m_PrefabAsset: {fileID: 0}
    125   m_GameObject: {fileID: 5349802621916951713}
    126   m_Enabled: 1
    127   m_CastShadows: 1
    128   m_ReceiveShadows: 1
    129   m_DynamicOccludee: 1
    130   m_MotionVectors: 1
    131   m_LightProbeUsage: 1
    132   m_ReflectionProbeUsage: 1
    133   m_RenderingLayerMask: 1
    134   m_RendererPriority: 0
    135   m_Materials:
    136   - {fileID: 2100002, guid: 4e952a71ce8ef1448af94c017d40af62, type: 3}
    137   m_StaticBatchInfo:
    138     firstSubMesh: 0
    139     subMeshCount: 0
    140   m_StaticBatchRoot: {fileID: 0}
    141   m_ProbeAnchor: {fileID: 0}
    142   m_LightProbeVolumeOverride: {fileID: 0}
    143   m_ScaleInLightmap: 1
    144   m_PreserveUVs: 0
    145   m_IgnoreNormalsForChartDetection: 0
    146   m_ImportantGI: 0
    147   m_StitchLightmapSeams: 0
    148   m_SelectedEditorRenderState: 3
    149   m_MinimumChartSize: 4
    150   m_AutoUVMaxDistance: 0.5
    151   m_AutoUVMaxAngle: 89
    152   m_LightmapParameters: {fileID: 0}
    153   m_SortingLayerID: 0
    154   m_SortingLayer: 0
    155   m_SortingOrder: 0
    156 --- !u!1 &5349802621916951715
    157 GameObject:
    158   m_ObjectHideFlags: 0
    159   m_CorrespondingSourceObject: {fileID: 0}
    160   m_PrefabInstance: {fileID: 0}
    161   m_PrefabAsset: {fileID: 0}
    162   serializedVersion: 6
    163   m_Component:
    164   - component: {fileID: 5349802621917440131}
    165   - component: {fileID: 5349802621918242979}
    166   - component: {fileID: 5349802621919210083}
    167   m_Layer: 0
    168   m_Name: Bottom
    169   m_TagString: Untagged
    170   m_Icon: {fileID: 0}
    171   m_NavMeshLayer: 0
    172   m_StaticEditorFlags: 0
    173   m_IsActive: 1
    174 --- !u!4 &5349802621917440131
    175 Transform:
    176   m_ObjectHideFlags: 0
    177   m_CorrespondingSourceObject: {fileID: 0}
    178   m_PrefabInstance: {fileID: 0}
    179   m_PrefabAsset: {fileID: 0}
    180   m_GameObject: {fileID: 5349802621916951715}
    181   m_LocalRotation: {x: -0.70579183, y: -0.04310387, z: 0.043103863, w: 0.70579183}
    182   m_LocalPosition: {x: 1.0120417, y: -1.164992, z: -1.0156221}
    183   m_LocalScale: {x: 3.100392, y: 3.1003911, z: 0.23659451}
    184   m_Children: []
    185   m_Father: {fileID: 5349802621917440133}
    186   m_RootOrder: 0
    187   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
    188 --- !u!33 &5349802621918242979
    189 MeshFilter:
    190   m_ObjectHideFlags: 0
    191   m_CorrespondingSourceObject: {fileID: 0}
    192   m_PrefabInstance: {fileID: 0}
    193   m_PrefabAsset: {fileID: 0}
    194   m_GameObject: {fileID: 5349802621916951715}
    195   m_Mesh: {fileID: 4300000, guid: 4e952a71ce8ef1448af94c017d40af62, type: 3}
    196 --- !u!23 &5349802621919210083
    197 MeshRenderer:
    198   m_ObjectHideFlags: 0
    199   m_CorrespondingSourceObject: {fileID: 0}
    200   m_PrefabInstance: {fileID: 0}
    201   m_PrefabAsset: {fileID: 0}
    202   m_GameObject: {fileID: 5349802621916951715}
    203   m_Enabled: 1
    204   m_CastShadows: 1
    205   m_ReceiveShadows: 1
    206   m_DynamicOccludee: 1
    207   m_MotionVectors: 1
    208   m_LightProbeUsage: 1
    209   m_ReflectionProbeUsage: 1
    210   m_RenderingLayerMask: 1
    211   m_RendererPriority: 0
    212   m_Materials:
    213   - {fileID: 2100000, guid: 4e952a71ce8ef1448af94c017d40af62, type: 3}
    214   m_StaticBatchInfo:
    215     firstSubMesh: 0
    216     subMeshCount: 0
    217   m_StaticBatchRoot: {fileID: 0}
    218   m_ProbeAnchor: {fileID: 0}
    219   m_LightProbeVolumeOverride: {fileID: 0}
    220   m_ScaleInLightmap: 1
    221   m_PreserveUVs: 0
    222   m_IgnoreNormalsForChartDetection: 0
    223   m_ImportantGI: 0
    224   m_StitchLightmapSeams: 0
    225   m_SelectedEditorRenderState: 3
    226   m_MinimumChartSize: 4
    227   m_AutoUVMaxDistance: 0.5
    228   m_AutoUVMaxAngle: 89
    229   m_LightmapParameters: {fileID: 0}
    230   m_SortingLayerID: 0
    231   m_SortingLayer: 0
    232   m_SortingOrder: 0
    233 --- !u!1 &5349802621916951717
    234 GameObject:
    235   m_ObjectHideFlags: 0
    236   m_CorrespondingSourceObject: {fileID: 0}
    237   m_PrefabInstance: {fileID: 0}
    238   m_PrefabAsset: {fileID: 0}
    239   serializedVersion: 6
    240   m_Component:
    241   - component: {fileID: 5349802621917440133}
    242   m_Layer: 0
    243   m_Name: SantaHat
    244   m_TagString: Untagged
    245   m_Icon: {fileID: 0}
    246   m_NavMeshLayer: 0
    247   m_StaticEditorFlags: 0
    248   m_IsActive: 1
    249 --- !u!4 &5349802621917440133
    250 Transform:
    251   m_ObjectHideFlags: 0
    252   m_CorrespondingSourceObject: {fileID: 0}
    253   m_PrefabInstance: {fileID: 0}
    254   m_PrefabAsset: {fileID: 0}
    255   m_GameObject: {fileID: 5349802621916951717}
    256   m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
    257   m_LocalPosition: {x: -0.42, y: -1.97, z: -0.56}
    258   m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
    259   m_Children:
    260   - {fileID: 5349802621917440131}
    261   - {fileID: 5349802621917440129}
    262   - {fileID: 5349802621917440135}
    263   m_Father: {fileID: 2831240347348241993}
    264   m_RootOrder: 0
    265   m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
    266 --- !u!1 &5349802621916951719
    267 GameObject:
    268   m_ObjectHideFlags: 0
    269   m_CorrespondingSourceObject: {fileID: 0}
    270   m_PrefabInstance: {fileID: 0}
    271   m_PrefabAsset: {fileID: 0}
    272   serializedVersion: 6
    273   m_Component:
    274   - component: {fileID: 5349802621917440135}
    275   - component: {fileID: 5349802621918242983}
    276   - component: {fileID: 5349802621919210087}
    277   m_Layer: 0
    278   m_Name: Hat
    279   m_TagString: Untagged
    280   m_Icon: {fileID: 0}
    281   m_NavMeshLayer: 0
    282   m_StaticEditorFlags: 0
    283   m_IsActive: 1
    284 --- !u!4 &5349802621917440135
    285 Transform:
    286   m_ObjectHideFlags: 0
    287   m_CorrespondingSourceObject: {fileID: 0}
    288   m_PrefabInstance: {fileID: 0}
    289   m_PrefabAsset: {fileID: 0}
    290   m_GameObject: {fileID: 5349802621916951719}
    291   m_LocalRotation: {x: -0.70579183, y: -0.04310387, z: 0.043103863, w: 0.70579183}
    292   m_LocalPosition: {x: 1.0120417, y: -1.164992, z: -1.0156221}
    293   m_LocalScale: {x: 3.100392, y: 3.1003911, z: 0.23659451}
    294   m_Children: []
    295   m_Father: {fileID: 5349802621917440133}
    296   m_RootOrder: 2
    297   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
    298 --- !u!33 &5349802621918242983
    299 MeshFilter:
    300   m_ObjectHideFlags: 0
    301   m_CorrespondingSourceObject: {fileID: 0}
    302   m_PrefabInstance: {fileID: 0}
    303   m_PrefabAsset: {fileID: 0}
    304   m_GameObject: {fileID: 5349802621916951719}
    305   m_Mesh: {fileID: 4300004, guid: 4e952a71ce8ef1448af94c017d40af62, type: 3}
    306 --- !u!23 &5349802621919210087
    307 MeshRenderer:
    308   m_ObjectHideFlags: 0
    309   m_CorrespondingSourceObject: {fileID: 0}
    310   m_PrefabInstance: {fileID: 0}
    311   m_PrefabAsset: {fileID: 0}
    312   m_GameObject: {fileID: 5349802621916951719}
    313   m_Enabled: 1
    314   m_CastShadows: 1
    315   m_ReceiveShadows: 1
    316   m_DynamicOccludee: 1
    317   m_MotionVectors: 1
    318   m_LightProbeUsage: 1
    319   m_ReflectionProbeUsage: 1
    320   m_RenderingLayerMask: 1
    321   m_RendererPriority: 0
    322   m_Materials:
    323   - {fileID: 2100004, guid: 4e952a71ce8ef1448af94c017d40af62, type: 3}
    324   m_StaticBatchInfo:
    325     firstSubMesh: 0
    326     subMeshCount: 0
    327   m_StaticBatchRoot: {fileID: 0}
    328   m_ProbeAnchor: {fileID: 0}
    329   m_LightProbeVolumeOverride: {fileID: 0}
    330   m_ScaleInLightmap: 1
    331   m_PreserveUVs: 0
    332   m_IgnoreNormalsForChartDetection: 0
    333   m_ImportantGI: 0
    334   m_StitchLightmapSeams: 0
    335   m_SelectedEditorRenderState: 3
    336   m_MinimumChartSize: 4
    337   m_AutoUVMaxDistance: 0.5
    338   m_AutoUVMaxAngle: 89
    339   m_LightmapParameters: {fileID: 0}
    340   m_SortingLayerID: 0
    341   m_SortingLayer: 0
    342   m_SortingOrder: 0